Slang
We use quite a bit of slang in clan chat at NRB, so this dictionary of frequently used terms should help you understand what we're talking about.
- 9, 930, 10, etc
- When you hear numbers that sound like we're talking about time, we're talking about the line of attack. Picture a clock centered in the middle of your base. Now picture where the big hand would point to if I say 930. That is the attack line and it's a quick and accurate way to tell someone exactly where you're talking about on a base. (I can't be the only directionally challenged person out there who hates trying to figure out “north” “northeast corner”, etc.)
- 105 Dragoon
- TH8 attack strategy using 10 dragons and 5 balloons. For TH7, this drops to a 104 (-1 balloon).
- 11 Light
- Attack strategy using 11 dragons plus lightning spells
- 813 Dragoon
- TH8 attack strategy using 8 dragons, 13 balloons. For TH7, this drops to an 812 (-1 balloon).
- 99 Dragoon
- TH8 attack strategy using 9 dragons and 9 balloons.
- a
- archer- suffix added to end of cc request
- AD
- Air Defense
- AQ
- Archer Queen
- AS
- Air Sweeper
- b
- barbarian- suffix added to end of cc request
- Backside AD
- The AD furthest away from the main attack line. Usually taken out via a snipe of some type.
- Band
- A communication app used by NRB to discuss important clan info, war strategy, attack advice, etc. Mandatory for NRB members.
- BDFT
- Big Daddy Fire Team. Refers to the use of 5 golems to rush an Inferno Tower set to multi. It puts out the fire.
- BK
- Barbarian King
- Bleeds
- How many times your base is attacked in war (divided by 2 to ensure this stat isn't too heavily weighted)
- CC
- Clan Castle. Could be referring to your clan castle in your village or war base OR the enemy clan castle. Should be able to infer from usage which it's referring to.
- Closer Stars
- Closer stars are allocated to the clasher that gets the final stars on an enemy base in Clan Wars first. This stat shows which clashers are really driving the score up in CW. As in, if you don't get 3, your stars are moot.
- CW
- Clan War(s)
- DGB
- Double Giant Bomb
- Gi
- Giant
- GiHeHo
- Attack strategy (TH9) using Giants, Healers, Hogs and wizards
- Go/Gol
- Golem
- He
- Healer
- Holds
- How many stars are left open on your base at the end of a war (if you are 3* you get a 0 for Holds)
- iT/iTwr
- Inferno Tower
- LavaLoonian
- Attack strategy (TH9/10) refers to the use of 2 lava hounds plus loon and minion backers
- LL
- LavaLoonian- just saves typing time and space
- Loon
- Balloon
- MIA
- Missing In Action (a clasher who missed one or both war battles)
- mini(s)
- Can refer to minions OR lower level secondary accounts of clashers. Should be able to infer which from usage
- Multi
- Usually refers to an iT set to multi-target
- Nuked
- Nuked is either a 1 or a 0 for war. If you were nuked at least once in a war you get a 1. We subtract 2 as the goal, defensively in war, is to absorb as many attacks as you can get (2). A great war is where you absorb more than that and/or get a HOLD.
- sHo
- Snipe with Hogs
- Single
- Usually refers to an iT set to single target
- sLo
- Snipe with Loons
- TH#.# (ie. TH8.1, 8.5, 8.9, 9.1, 9.5, 9.9, etc)
- This refers to the three tiers of upgrade these TH levels have TH#.1 is entry level bases (just upgraded). TH#.5 is mid level bases that are either fully upgraded on offense but not defenses — OR — 1/2 way upgraded on both. TH#.9 is a max level base for that level.
- wb
- Wallbreaker
- wT
- Wizard Tower